Prototyping with Microsoft Maquette: A New Virtual Reality Tool

CODE Magazine

Vassili Kaplan

Vassili is a former Microsoft Lync developer. He’s been studying and working in a few countries, such as Russia, Mexico, the USA, and Switzerland.

He has a Masters in Applied Mathematics with Specialization in Computational Sciences from Purdue University, West Lafayette, Indiana and a Bachelor in Applied Mathematics from ITAM, Mexico City.

In his spare time, Vassili works on the CSCS scripting language. His other hobbies are traveling, biking, badminton, and enjoying a glass of a good red wine.

You can contact him through his website: http://www.iLanguage.ch

Stefan Landvogt

Stefan works as a Principal Software Developer for Microsoft and helps to ship Maquette to its customers.

He holds a Masters equivalent degree from the University of Würzburg in Applied Computer Science and Artificial Intelligence and started his career working on expert systems.

For the last seven years, he’s made VR for the masses a reality in shipping VR headsets; first at Valve in bringing the HTC Vive alive and, for the last three years, at Microsoft working on various Mixed Reality topics.

This article was published in:

Vassili Kaplan

Vassili is a former Microsoft Lync developer. He’s been studying and working in a few countries, such as Russia, Mexico, the USA, and Switzerland.

He has a Masters in Applied Mathematics with Specialization in Computational Sciences from Purdue University, West Lafayette, Indiana and a Bachelor in Applied Mathematics from ITAM, Mexico City.

In his spare time, Vassili works on the CSCS scripting language. His other hobbies are traveling, biking, badminton, and enjoying a glass of a good red wine.

You can contact him through his website: http://www.iLanguage.ch

Stefan Landvogt

Stefan works as a Principal Software Developer for Microsoft and helps to ship Maquette to its customers.

He holds a Masters equivalent degree from the University of Würzburg in Applied Computer Science and Artificial Intelligence and started his career working on expert systems.

For the last seven years, he’s made VR for the masses a reality in shipping VR headsets; first at Valve in bringing the HTC Vive alive and, for the last three years, at Microsoft working on various Mixed Reality topics.

This article was published in:

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